AGO Christmas (Level 1 & 2) A Card Game for Learning English
Series: AGO Question and Answer EFL Card Game
Author: Butchers, Leon
Publisher: AGO Card Game
Publication Date: 2012
Availability: In Stock
Description: AGO Christmas features all new graded Christmas related questions for students to practice and learn as they play.
AGO Christmas is based on the same AGO structure that combines interesting questions and exciting gameplay. Once again, picture clues are intuitively used to add meaning and context to the language being practiced.
Christmas is an enjoyable and often familiar topic to talk about, so we're confident students will have fun, and quickly and naturally learn the grammar on the cards as they play!
The overall difficulty level of AGO Christmas is between AGO Aqua (level 1), and AGO Green (level 2), and thus it's recommended for students that are comfortable with the questions on AGO Aqua, and above.
AGO is an EFL card game for English students of all ages - especially elementary and high school students. By mixing useful English questions, picture clues and exciting gameplay, AGO makes learning English lots of fun!
How AGO Works:
AGO focuses the classroom conversation onto a set of everyday questions that are interesting and useful. Players practice asking and answering these questions as they play, and soon it becomes second nature!
As AGO is fun and gets everyone talking, it's great a way to start a lesson, or play at the end as a reward for hard work in class. Questions pop up in a fairly random order, so AGO is ideal for continuously reviewing material out of sequence. By playing a variety of games, and gradually introducing new cards to the playing deck, it is easy to set the right difficulty progression and swift progress will be made!
Offering AGO to your students individually is an inexpensive but sure way to get them SPEAKING English outside class. It's homework that is willingly done, and parents are typically surprised to find out that they enjoy playing, too!
Supplementary materials such as an Award Card are available to help measure progress, reward good play, and encourage positive behaviours (e.g. only using English for the duration of the game).